Sound

Sound Design, Audio Direction, Voice Supervision

*This is not an exhaustive list — please contact for a full credit list.

Interactive/Sound Design

Call of Duty: Black Ops 7 — Battle Pass Executions and Emotes, Sound Supervisor and Sound Design

Call of Duty: Black Ops 6 — Battle Pass Executions and Emotes, Sound Supervisor and Sound Design

Ninja Gaiden 4 — Dialogue Supervision (English)

Sea of Thieves: The Legend of Monkey Island — Dialogue Edit & Dialogue Supervisor

Towerborne — Foley Supervisor

Island of Dolls — Sound Design, Audio Direction & Music

Wwise Implementation

Walk Off The Earth — AR App Sound Design

Post Sound

Xbox Showcase 2026 — Sound Supervisor, Sound Design, Re-Recording Mixer (Stream Mix & In-Theater 7.1 Mix)

The Elder Scrolls Online: Scribes of Fate — Gameplay Trailer

The Elder Scrolls Online — Re-recording Mixer & Sound Designer

XBOX More Than A Moment — Sound Supervisor, Sound Design, Mix

The Elder Scrolls Online — Re-recording Mixer & Sound Designer

Forza Horizon 5 — Sign Language Sound Design, Mix

Sound Design & Mix

Sound Design & Mix

Potato Frustrado — Sound Design, Post Mix

Sound Supervisor, Sound Design, Re-Recording Mix

Selected Credits

Call of Duty: Black Ops 6

Sound Supervisor, Executions

Call of Duty: Black Ops 7

Sound Supervisor, Executions

Ninja Gaiden 4

Dialogue Supervisor, English

Towerborne

Foley Supervisor & Recordist

Halo: Campaign Evolved

Sound Supervisor, Legacy Assets

Sea of Thieves: The Legend of Monkey Island

Dialogue Supervisor · Mixer & Mastering

Gem Drop 2

Sound Designer & Composer

Mahjong 3D

Sound Designer & Composer

Microsoft Casual Games

…and a proud graveyard of cancelled projects that were actually pretty awesome — plus many more Microsoft casual games than I can count.

Marcelo Quinonez Photo

About

Marcelo Quinonez

Sound Design · Audio Direction · Voice Supervision

Wwise Certified Audio Direction Team Leadership Sound Design Composition

Contact

Let's talk.

Audio Director & Senior Audio Leadership

Marcelo Quinonez leads audio teams and directs sound across a portfolio of AAA titles. His credits include Call of Duty: Black Ops 6 and Black Ops 7 (Sound Supervisor, Executions), Halo: Campaign Evolved (Sound Supervisor, Legacy Assets), Ninja Gaiden 4 (Dialogue Supervisor, English), Towerborne (Foley Supervisor and Recordist), and Sea of Thieves: The Legend of Monkey Island (Dialogue Supervisor, Mixer and Mastering). Core competencies: audio direction, audio team building and mentorship, sound design, sound and dialogue supervision, foley, Wwise implementation and audio middleware, audio pipeline and workflow design, post-production mixing, and cross-studio collaboration. He is Wwise-certified and is seeking Audio Director, Director of Audio, Head of Audio, or senior audio management positions at major technology companies and large game publishers.